Server Callbacks

All Server Callbacks for msk_handcuffs

You need msk_core! - Download it here

The Server Callbacks are SYNCHRON

-- Get Cuff Status from the player next to you.
local isCuffed = MSK.TriggerCallback('msk_handcuffs:getCuffStatus', GetPlayerServerId(closestPlayer))

-- Get your own Cuff Status
local isCuffed = MSK.TriggerCallback('msk_handcuffs:getCuffStatus')

if isCuffed then
    -- add your code here
else
    -- add your code here
end

Last updated